There appear to be dead pixels on the Ladder - pixels in between odds values that, if clicked on, will not submit an action. This has occasionally been a problem for me when I very quickly move to a new place on the ladder and there is no response to a mouse click because it lands on a dead pixel.
Is there a setting permitting me to ensure that there are no dead pixels on the Ladder - that if a click lands on a border pixel it's allocated to a nearby place?
Exactly how many pixels are there in between squares on the ladder?
I'm using a Corsair Katar mouse.